


There are different power-ups and boosters available that the player uses when stuck somewhere. Each level offers its unique theme and a set of colored balls that the player needs to smash to score the points.

It has two different modes such as Adventure and Gauntlet each with unique gameplay. The player receives points for each smashed ball and can use these points unlock further content. If the balls reach the frog, the game will end. In the game, the player controls a frog with a task to smash the colored balls to earn points and fend off the rolling balls from reaching the frog. There are a variety of levels with increasing difficulties. The game offers the traditional Match-3 gameplay and lets the player eliminate all the rolling balls around the screen.

Should you play Zuma Blitz when it opens to the public (which should be sometime in December)? Hell yes - it's free and it's fun, and if you hate those things, then you're obviously a, um, fun hater.Zuma Blitz is an Arcade, Match-3, and Single-player video game developed by PopCap and published by Electronic Arts. (And yes, I know that, as a for-profit company, making money is the point, but I like to pretend it's all about my entertainment.) That said, (a) the game is still very fun, (b) it's still in beta, and (c) PopCap has a great history of incremental improvements to its games. Maybe it's just because I've been spoiled with unlimited life in Bejeweled Blitz, but PopCap seems like a company whose ultimate goal is to make fun and just happens to make money doing it - and this just feels a bit more mercenary than I like to imagine. Leveling up refills your life meter completely, and you also get the chance to flip a coin, with a winning flip refilling your life meter. You get a finite number of lives that regenerate with time as you level up, you earn additional lives and they regenerate more quickly. YES NO The only thing that bums me out about the game is that it currently employs a typical Facebook tactic of limiting how much you can play in one sitting. Each week the scoreboard resets, giving you a fresh chance to land on top of the heap, and each week also brings a new Zuma board, so you'll have new challenges to keep things interesting. Not earning mojo fast enough for your liking? Then you can head to the store and buy more for real cash, along with special boost potions that let you gain extra experience or earn double the mojo for the next 24 hours. Zuma Blitz has leveling as well, and as you gain experience, you'll unlock powerups - such as an end-of-round blast for extra points or a starting score multiplier - that can be purchased with the mojo that you earn after playing a round. It's simple, but like Bejeweled Blitz before it, it's pretty addictive, especially since your friends' high scores are prominently displayed to the right of the game board, so you know exactly who you're gunning for.
#Zuma blitz free play series
And if you make a series of matches quickly enough, your frog gets three explosive balls that will blow up entire sections of the line. Some balls give you score multipliers when matched, while others add five seconds onto your playing time. If you've played Zuma and Bejeweled Blitz before (and if you haven't, WTF?), Zuma Blitz holds no surprises: you've got 60 seconds to shoot colored balls from a frog's mouth into an endlessly scrolling string of colored balls, trying to match three of a kind and create chain reactions.
